Mi Fu — Skills & Build Guide

Fistmancer of Blades Fistmancer of Blades Normal Attack
BASIC ATTACK:
An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 25 Stagger.

DIVE ATTACK:
Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.

FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
BATK SEQ 1 Multiplier
Lv.123456789101112
BATK SEQ 1 Multiplier34%37%41%44%47%51%54%57%61%65%70%76%
BATK SEQ 2 Multiplier
Lv.123456789101112
BATK SEQ 2 Multiplier38%42%46%50%54%57%61%65%69%74%79%86%
BATK SEQ 3 Multiplier
Lv.123456789101112
BATK SEQ 3 Multiplier61%67%73%79%85%91%97%103%109%116%126%136%
BATK SEQ 4 Multiplier
Lv.123456789101112
BATK SEQ 4 Multiplier77%84%92%99%107%115%122%130%138%147%159%172%
Dive ATK Multiplier
Lv.123456789101112
Dive ATK Multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Finisher ATK Multiplier
Lv.123456789101112
Finisher ATK Multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Required Materials
Lv.Gold TicketsRequired Materials
2 Gold Tickets1,000 Protoprism Protoprism ×6 Protoprism ★★★ A material that upgrades operator skills. Overview › Kalkodendra Kalkodendra ×1 Kalkodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
3 Gold Tickets2,700 Protoprism Protoprism ×12 Protoprism ★★★ A material that upgrades operator skills. Overview › Kalkodendra Kalkodendra ×2 Kalkodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
4 Gold Tickets3,200 Protoprism Protoprism ×16 Protoprism ★★★ A material that upgrades operator skills. Overview › Chrysodendra Chrysodendra ×1 Chrysodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
5 Gold Tickets4,200 Protoprism Protoprism ×21 Protoprism ★★★ A material that upgrades operator skills. Overview › Chrysodendra Chrysodendra ×1 Chrysodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
6 Gold Tickets5,400 Protoprism Protoprism ×27 Protoprism ★★★ A material that upgrades operator skills. Overview › Chrysodendra Chrysodendra ×2 Chrysodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
7 Gold Tickets8,200 Protohedron Protohedron ×6 Protohedron ★★★★ A material that upgrades operator skills. Overview › Vitrodendra Vitrodendra ×1 Vitrodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
8 Gold Tickets10,500 Protohedron Protohedron ×8 Protohedron ★★★★ A material that upgrades operator skills. Overview › Vitrodendra Vitrodendra ×1 Vitrodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
9 Gold Tickets18,000 Protohedron Protohedron ×15 Protohedron ★★★★ A material that upgrades operator skills. Overview › Vitrodendra Vitrodendra ×2 Vitrodendra ★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
10 Gold Tickets24,000 Mark of Perseverance Mark of Perseverance ×1 Mark of Perseverance ★★★★★ A rare material that upgrades operator skill mastery. Overview › Protohedron Protohedron ×15 Protohedron ★★★★ A material that upgrades operator skills. Overview › Triphasic Nanoflake Triphasic Nanoflake ×6 Triphasic Nanoflake ★★★★★ A rare material for operator promotion, weapon tuning, and operator skill mastery. Overview › Blighted Jadeleaf Blighted Jadeleaf ×3 Blighted Jadeleaf ★★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
11 Gold Tickets30,000 Mark of Perseverance Mark of Perseverance ×2 Mark of Perseverance ★★★★★ A rare material that upgrades operator skill mastery. Overview › Protohedron Protohedron ×24 Protohedron ★★★★ A material that upgrades operator skills. Overview › Triphasic Nanoflake Triphasic Nanoflake ×16 Triphasic Nanoflake ★★★★★ A rare material for operator promotion, weapon tuning, and operator skill mastery. Overview › Blighted Jadeleaf Blighted Jadeleaf ×6 Blighted Jadeleaf ★★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›
12 Gold Tickets65,000 Mark of Perseverance Mark of Perseverance ×3 Mark of Perseverance ★★★★★ A rare material that upgrades operator skill mastery. Overview › Protohedron Protohedron ×50 Protohedron ★★★★ A material that upgrades operator skills. Overview › Triphasic Nanoflake Triphasic Nanoflake ×36 Triphasic Nanoflake ★★★★★ A rare material for operator promotion, weapon tuning, and operator skill mastery. Overview › Blighted Jadeleaf Blighted Jadeleaf ×12 Blighted Jadeleaf ★★★★★ A special plant gathered from the wilderness or cultivated in the Growth Chamber.
Extracts of th...
Overview ›

Core Skills

Qingbo Triplex Qingbo Triplex (1) Normal Skill
Cost: 100 SP Max Lv. Lv.12
Keep casting Mi Fu's battle skill to unleash 3 different moves. The first battle skill cast is Cloudtrapper.
MOVE 1 - Cloudtrapper: Costs 100 SP and returns 50 SP after casting; Mi Fu fires a grappling chain from her gauntlets that deals Physical DMG to the target and nearby enemies, then attempts to pull the target and nearby enemies towards her. After casting MOVE 1, the next battle skill will be temporarily replaced with Trail and Mangle.
MOVE 2 - Trail and Mangle: Costs 50 SP; Mi Fu unleashes a flurry of punches that deals Physical DMG with the final punch applying Crush. If this Crush consumes at least 3 Vulnerability stacks from a single target, then the next battle skill will be temporarily replaced with World Splitter.
MOVE 3 - World Splitter: Costs 50 SP; Mi Fu deals massive Physical DMG to a specified area; this DMG is not treated as Battle Skill DMG, but as Crush DMG.
Lv. Cloudtrapper DMG Multiplier
1 67%
2 73%
3 80%
4 87%
5 93%
6 100%
7 107%
8 113%
9 120%
10 128%
11 138%
12 150%
Angle Air Cast Move Cast
Omni No No
Additional Effects Duration Stacking Param
Ultimate Energy Regen Undispellable 1s Independent Team Energy: +6.5
Required Materials
Lv.Gold TicketsRequired Materials
2 Gold Tickets1,000
3 Gold Tickets2,700
4 Gold Tickets3,200
5 Gold Tickets4,200
6 Gold Tickets5,400
7 Gold Tickets8,200
8 Gold Tickets10,500
9 Gold Tickets18,000
10 Gold Tickets24,000
11 Gold Tickets30,000
12 Gold Tickets65,000
Qingbo Triplex Qingbo Triplex (2) Normal Skill
Cost: 50 SP Max Lv. Lv.12
Keep casting Mi Fu's battle skill to unleash 3 different moves. The first battle skill cast is Cloudtrapper.
MOVE 1 - Cloudtrapper: Costs 100 SP and returns 50 SP after casting; Mi Fu fires a grappling chain from her gauntlets that deals Physical DMG to the target and nearby enemies, then attempts to pull the target and nearby enemies towards her. After casting MOVE 1, the next battle skill will be temporarily replaced with Trail and Mangle.
MOVE 2 - Trail and Mangle: Costs 50 SP; Mi Fu unleashes a flurry of punches that deals Physical DMG with the final punch applying Crush. If this Crush consumes at least 3 Vulnerability stacks from a single target, then the next battle skill will be temporarily replaced with World Splitter.
MOVE 3 - World Splitter: Costs 50 SP; Mi Fu deals massive Physical DMG to a specified area; this DMG is not treated as Battle Skill DMG, but as Crush DMG.
Lv. Trail and Mangle DMG MultiplierTrail and Mangle Stagger Hit DMG Stagger Fixed
1 89%5 27% 5
2 98%5 30% 5
3 107%5 32% 5
4 116%5 35% 5
5 125%5 38% 5
6 134%5 41% 5
7 143%5 43% 5
8 151%5 46% 5
9 160%5 49% 5
10 172%5 52% 5
11 185%5 56% 5
12 200%5 61% 5
Angle Air Cast Move Cast
Omni No No
Additional Effects Duration Stacking Param
Ultimate Energy Regen Undispellable 1s Independent Team Energy: +6.5
Required Materials
Lv.Gold TicketsRequired Materials
2 Gold Tickets1,000
3 Gold Tickets2,700
4 Gold Tickets3,200
5 Gold Tickets4,200
6 Gold Tickets5,400
7 Gold Tickets8,200
8 Gold Tickets10,500
9 Gold Tickets18,000
10 Gold Tickets24,000
11 Gold Tickets30,000
12 Gold Tickets65,000
Qingbo Triplex Qingbo Triplex (3) Normal Skill
Cost: 50 SP Max Lv. Lv.12
Keep casting Mi Fu's battle skill to unleash 3 different moves. The first battle skill cast is Cloudtrapper.
MOVE 1 - Cloudtrapper: Costs 100 SP and returns 50 SP after casting; Mi Fu fires a grappling chain from her gauntlets that deals Physical DMG to the target and nearby enemies, then attempts to pull the target and nearby enemies towards her. After casting MOVE 1, the next battle skill will be temporarily replaced with Trail and Mangle.
MOVE 2 - Trail and Mangle: Costs 50 SP; Mi Fu unleashes a flurry of punches that deals Physical DMG with the final punch applying Crush. If this Crush consumes at least 3 Vulnerability stacks from a single target, then the next battle skill will be temporarily replaced with World Splitter.
MOVE 3 - World Splitter: Costs 50 SP; Mi Fu deals massive Physical DMG to a specified area; this DMG is not treated as Battle Skill DMG, but as Crush DMG.
Lv. World Splitter DMG MultiplierWorld Splitter Stagger Stagger Fixed
1 400%10 5
2 416%10 5
3 432%10 5
4 448%10 5
5 464%10 5
6 480%10 5
7 496%10 5
8 512%10 5
9 528%10 5
10 548%10 5
11 572%10 5
12 600%10 5
Angle Air Cast Move Cast
Omni No No
Additional Effects Duration Stacking Param
Ultimate Energy Regen Undispellable 1s Independent Team Energy: +6.5
Required Materials
Lv.Gold TicketsRequired Materials
2 Gold Tickets1,000
3 Gold Tickets2,700
4 Gold Tickets3,200
5 Gold Tickets4,200
6 Gold Tickets5,400
7 Gold Tickets8,200
8 Gold Tickets10,500
9 Gold Tickets18,000
10 Gold Tickets24,000
11 Gold Tickets30,000
12 Gold Tickets65,000
Fists of No Regrets Fists of No Regrets Combo Skill
Cooldown: 20s Max Lv. Lv.12
COMBO TRIGGER: When an enemy has 3 or more Vulnerability stacks.
Mi Fu unleashes a devastating uppercut at the enemy, dealing Physical DMG and applying temporary Physical Susceptibility. After casting this skill, the next battle skill is temporarily replaced with Trail and Mangle.
Lv. DMG MultiplierStaggerPhysical SusceptibilityPhysical Susceptibility Duration (s)Ultimate Energy Gain Stagger Fixed Energy Fixed Cooldown
1 111%105%1610 10 10 20s
2 122%105%1610 10 10 20s
3 133%105%1610 10 10 20s
4 144%105%1610 10 10 20s
5 155%105%1610 10 10 20s
6 167%105%1610 10 10 20s
7 178%105%1610 10 10 20s
8 189%105%1610 10 10 20s
9 200%105%1610 10 10 20s
10 214%105%1610 10 10 20s
11 230%105%1610 10 10 20s
12 250%105%1610 10 10 19s
Angle Air Cast Move Cast
Omni No No
Additional Effects Duration Stacking Param
Shield Undispellable 16s Stack FinalShield: 1000
Vulnerability Undispellable 16s Stack Rate: 25%
Required Materials
Lv.Gold TicketsRequired Materials
2 Gold Tickets1,000
3 Gold Tickets2,700
4 Gold Tickets3,200
5 Gold Tickets4,200
6 Gold Tickets5,400
7 Gold Tickets8,200
8 Gold Tickets10,500
9 Gold Tickets18,000
10 Gold Tickets24,000
11 Gold Tickets30,000
12 Gold Tickets65,000
Pile of No Mercy Pile of No Mercy Ultimate Skill
Cost: 80 Energy Cooldown: 15s Max Lv. Lv.12
After a short power up, Mi Fu dashes forward to forcibly Lift a target into mid-air, then slams the said target to deal Physical DMG. After casting this skill, the next battle skill is temporarily replaced with Trail and Mangle.
Lv. DMG MultiplierStagger Hit DMG Stagger Fixed Cooldown
1 311%20 90% 0 15s
2 342%20 99% 0 15s
3 373%20 108% 0 15s
4 404%20 117% 0 15s
5 435%20 126% 0 15s
6 466%20 135% 0 15s
7 498%20 144% 0 15s
8 529%20 153% 0 15s
9 560%20 162% 0 15s
10 599%20 173% 0 15s
11 645%20 187% 0 15s
12 700%20 203% 0 15s
Angle Air Cast Move Cast
Omni No No
Additional Effects Duration Stacking Param
Immunity Undispellable 2s Independent
Required Materials
Lv.Gold TicketsRequired Materials
2 Gold Tickets1,000
3 Gold Tickets2,700
4 Gold Tickets3,200
5 Gold Tickets4,200
6 Gold Tickets5,400
7 Gold Tickets8,200
8 Gold Tickets10,500
9 Gold Tickets18,000
10 Gold Tickets24,000
11 Gold Tickets30,000
12 Gold Tickets65,000

Recommended Weapons

Recommended Weapons — Skill Match

Recommended Weapons — Stat Match

Recommended Presets

The following builds are for reference only and may differ from actual in-game experience.