Antal — Talents & Potentials
Operator Talents
Lv. 1 Break Stage
After an Amped teammate's skill deals DMG, Antal restores the said teammate's HP by [72 + Strength×0.6]. This HP restoring effect triggers 1 time every 30s for each operator.
Lv. 2 Break Stage
After an Amped teammate's skill deals DMG, Antal restores the said teammate's HP by [108 + Strength×0.9]. This HP restoring effect triggers 1 time every 30s for each operator.
Lv. 1 Break Stage
Gains 30% chance of Physical DMG immunity and restores HP of self by [27 + Strength×0.23].
Lv. 2 Break Stage
Gains 30% chance of Physical DMG immunity and restores HP of self by [45 + Strength×0.38].
Logistics Skills
Facility bonus skills unlocked through breakthrough
Experimental Arts Unit α Break Stage 1 Manufacturing Station
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%
Experimental Arts Unit β Break Stage 3 Manufacturing Station
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%
Pun-isher Studies β Break Stage 2 Grow Cabin
Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%
Pun-isher Studies γ Break Stage 4 Grow Cabin
Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%
Potential
Ultimate Overclocked Moment improved: Electric Amp and Heat Amp effects are increased to 1.1 times the original.
Ultimate Overclocked Moment improved: Ultimate Energy cost -10%.
When an enemy with an active Focus debuff is defeated, return 15 SP.
Intellect +10, Max HP +10%.
Applying Focus on the same target for 20s increases Electric Susceptibility and Heat Susceptibility effects by 4%.